![]() ![]() Engineers can set up small camps in here if the enemy is attempting to push through the entrance. This room is heavily trafficked by both teams, as it is the most direct way to reach the courtyard from the main entrance. Entrance side room: Turning right from the entrance leads you into a medium-sized room with a door at the opposite end which provides access to the courtyard.Turning left brings the player to the stairs that lead down to the sewers, as well as the narrow corridor linking the Battlement Resupply room to both the entrance and the Courtyard (there is a trapdoor in the ceiling allowing players to drop down from the Resupply room). From here, the layout of the entrance is a T-shape. The "Entrance" extends from those two doorways into the base a short distance. Entrance: After crossing the bridge, there are two ground entrances into the base.Scouts, Pyros, Demomen, and Soldiers on the roof of the bridge are susceptible to Sniper fire, which limits the distance of jumps, providing another obstacle to attacking classes. Jumping a split-second earlier, using the Force-A-Nature to jump, or using the Atomizer is enough to remedy this problem. The very edge of the bridge roof is bugged if a Scout attempts to jump from the very edge, in terms of game mechanics, they will be "falling" and thus have only one jump to use, rather than two. Commonly, Scouts will have no problem jumping onto the bridge, but will sometimes falter on the second jump to the opposing Battlement landing short in front of one of the doors. The roof also provides cover for advancing players and generally moves the map's action into the bases. However, Medics and Spies are also able to get onto the bridge by jumping from the edge nearest to the window of the battlements. The bridge is covered, allowing Scouts to double-jump, Pyros to use the Thermal Thruster, Demomen to sticky-jump, and Soldiers to rocket jump from the top of the one battlement, run across the bridge roof, to then propel themselves onto the opposing Battlement. Bridge: The bridge connecting the two forts.Note: If you're having trouble with finding the locations listed here, you can scroll down to the Helpful overview section to see their exact position marked on the map. Every capture will require a substantial amount of team coordination, especially when the player count is high. ![]() It can also be accessed by a Medic equipping the Quick-Fix who is healing a Soldier or Demoman.ĢFort's bases are the easiest to defend of all stock CTF maps due to the long, easily-blocked passages leading to and from the enemy team's flag room. The third entrance is the battlements of each base, which can generally only be accessed by using special jumping maneuvers as a Scout, Soldier, Pyro, Demoman, or Engineer. The entryway between the sewers and the base features a stairway and a pool of water this area is a viable chokepoint. The second entrance is through the sewers which run underneath each base. These ramps allow defenders to attack intruders from above. There are short ramps leading up to each entrance, and the entrances converge under an open grate. The primary entrances are the two openings on the ground level. ![]() There are three entrances into each fort, however, not all of them are accessible to every class. To win, a team must repeatedly capture the opposing team's Intelligence by picking it up from deep within their fort and carrying it all the way to its own base until reaching the game's capture objective (3 captures on Valve servers), while preventing the enemy from achieving that same goal. A covered bridge spans the stream and battlements exist on each fort, providing excellent positions to assault oncoming players, particularly for Snipers. Two similar forts face each other, separated by a contaminated canal of deep water. 2Fort was the first official CTF map for Team Fortress 2, and was one of the six initial maps included with the game's release. Last week PC Gamer UK magazine broke the news (opens in new tab)that Valve was soon to release a CTF version of TF2's Well map and, hey presto, it's now arrived.2Fort has multiple variations, including Invasion.ĢFort is a Capture the Flag map and the subsequent remake of the Team Fortress Classic map of the same name these maps are both based on the Team Fortress map 2Fort5. ![]()
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